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How to enable webgl in chrome
How to enable webgl in chrome












how to enable webgl in chrome

Search for " WebGL" in the search bar - this will bring up WebGL Draft Extensions - change this setting to "Enabled" as seen here:.Navigate to the Experiments page by typing the link " chrome://flags" into your browser.In the " System" section, turn the " Use hardware acceleration when available" option on so that it looks like the below:.Scroll down and click on ' Advanced' to open the advanced menu options.

how to enable webgl in chrome how to enable webgl in chrome

Go to Chrome's Preferences page or type the link " chrome://settings" into your browser window.To see if your browser has WebGL enabled, click here. Read on to learn how to enable WebGL for your browser. Does anybody have a tip to fix those performance issues especially on Chrome?ĥ.95% of the time, this is because your browser does not have WebGL enabled. It will help if we shift to webgl 2.0? Could we expect improving performance soon or in some estimated time frame?Ĥ. Chrome implemented webgl 2.0 on releaseversion 56, and it is stable already. Is this FPS issue caused by Unity or is this a known issue of Chrome? Because on Firefox it works fabulous.ģ. Does somebody have a Unity game with a stable FPS of atleast 30+ on both Chrome and Firefox and tested on different PC's (high performance but also average PC's)? Are you able to share an url where we can test it? This proofs us that it should be possible to fix.Ģ. I hope somebody can help us out with this. We have no idea what we should do to fix those FPS problems. But still we don't tackle the problem.Īlso we optimized our game in the best way as we can (we have stable 60 fps on other browsers/pcs and editor). We implemented also the following points. Also, we checked of any of our hardware is on the Blacklists ( and ). We tried to enablked/disable WEBGL 2.0 at chrome://flags but that didn't worked. On 2 of those PC's we reach a 15 FPS on Chrome, while on Firefox those PC's and other PC's reach a steady FPS of 40~60. We have tested it on OS X, Windows 10 and Windows 8 on 7 different pcs. However, this is not the case on every PC. In Chrome our game gets a horrible 15 FPS. We have a big issue with the performance of our WEBGL build in Google Chrome. We are almost finished with but we have some questions and issues. We are busy developing a new game for both mobile and desktop (webgl).














How to enable webgl in chrome